Thursday, November 23, 2023

performance tweak v12 android gaming

 setprop debug.dev.addfree 4; setprop debug.qsg_renderer 1; setprop debug.hwui.fps_divisor -1; setprop debug.sf.showfps 0; setprop debug.redroid.fps 120; setprop debug.cpurend.vsync false; setprop debug.gpurend.vsync false; setprop debug.hal_client_domain hal_perf; setprop debug.cpuprio 7; setprop debug.gpuprio 7; setprop debug.ioprio 7; setprop debug.hwui.target_power_time_percent 100; setprop debug.hwui.target_cpu_time_percent 100; setprop debug.hwui.target_gpu_time_percent 100; setprop debug.hwui.use_hint_manager true; setprop debug.renderthread.reduceopstasksplitting true; setprop debug.renderer.process compound; setprop debug.choreographer.skipwarning 1440000; setprop debug.multicore.processing 1; setprop debug.hwui.disable_draw_defer true; setprop debug.composition.type mdp; setprop debug.disable_sched_boost true; setprop debug.performance.accoustic.force true; setprop debug.javafx.animation.fullspeed true; setprop debug.javafx.animation.framerate 120; setprop debug.rs.default-CPU-driver 1; setprop debug.rs.default-CPU-buffer 65536; setprop debug.gr.swapinterval 0; setprop debug.max_freq_limit 6830; setprop debug.min_freq_limit 6830; setprop debug.dev.ssrm.turbo true; setprop debug.sf.disable_client_composition_cache 1; setprop debug.hwc.disabletonemapping true; setprop debug.hwui.disabledither true; setprop debug.rs.precision rs_fp_full; setprop debug.sf.enable_hgl 1; setprop debug.perfhudes 1; setprop debug.hw3d.force true; setprop debug.hw2d.force true; setprop debug.disable.hwacc 0; setprop debug.enabletr true; setprop debug.qctwa.preservebuf 1; setprop debug.MB.running 72; setprop debug.MB.inner.running 24; setprop debug.disable.computedata true; setprop debug.rs.max-threads 8; setprop debug.rs.min-threads 16; setprop debug.egl.force_msaa false; setprop debug.egl.force_fxaa false; setprop debug.egl.force_taa false; setprop debug.composition.type mdp; setprop debug.mdpcomp.maxlayer 999; setprop debug.mdpcomp.idletime 1; setprop debug.fb.rgb565 1; setprop debug.rs.max-threads 8; setprop debug.rs.min-threads 8; setprop debug.performance.tuning 1; setprop debug.show_refresh_rate_overlay_spinner 7236; setprop debug.sf.early_app_phase_offset_ns 100000; setprop debug.sf.early_gl_app_phase_offset_ns 100000; setprop debug.sf.early_gl_phase_offset_ns 100000; setprop debug.sf.early_phase_offset_ns 100000; setprop debug.sf.enable_advanced_sf_phase_offset 0; setprop debug.sf.enable_gl_backpressure 1; setprop debug.sf.enable_hwc_vds 0; setprop debug.sf.gpu_freq_index 7; setprop debug.sf.high_fps_early_gl_phase_offset_ns 100000; setprop debug.sf.high_fps_early_phase_offset_ns 100000; setprop debug.sf.high_fps_late_app_phase_offset_ns 100000; setprop debug.sf.high_fps_late_sf_phase_offset_ns 100000; setprop debug.sf.max_igbp_list_size 7236; setprop debug.gpu.scheduler_pre.emption 1;